Pre-alpha · in development
Infinity Justice
A cosmic-fantasy MMORPG, forged in the open.
One developer. Eight worlds. Every milestone documented.
The Game
Eight nations. Two souls.
Infinity Justice is a massively multiplayer online RPG set across eight nations — each a civilization shaped by its own world, its own creatures, its own colors of power. Two souls share one game: Infinity, the endless PvE road of exploration and ascent, and Justice, the PvP arena where everything is weighed.
The grade ladder — every creature, weapon and triumph climbs it.
Foundation
Built from scratch
No off-the-shelf server. The backend is a custom-built C++ microservice architecture — gateway, world, zones, persistence — designed for one purpose: a living, authoritative world. The client is built on Unreal Engine 5.
Already running in-house:
- Login → character select → enter world
- Authoritative movement
- Seeing other players — interest-managed replication
- Database-driven mob & NPC spawns
- Real-time combat: skills, crits, cooldowns
- Crash-safe persistence
Progress
Milestone by milestone
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M1 — MovementDone
First steps in an authoritative world.
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M2 — Multiplayer visibilityDone
Players see each other through area-of-interest replication.
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M3 — A living worldDone
Mobs and NPCs spawn from the database — and return when slain.
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M4 — Real-time combatDone
Skills, crits, cooldowns. First blood.
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P3.0 — PersistenceDone
Progress survives a crash.
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M5 — Mob AIIn progress
Teaching the world to fight back.
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BeyondAhead
Quests, items, and the road to a first playable slice.
Pre-alpha means exactly that: playable by its developer, not yet by you.
The World
Each nation, a world of its own
Devlog